Immersive News Round-Up August 2019 (part 2)

Welcome to part 2 of August’s Immersive News Round-Up!  If you read part 1 you will know how action packed the month began!  So this time I thought it would be helpful for you if I categorised this blog into sections.  I will call-out that this is subjective to what I would term as items belonging to each category so scan the other areas in case something of interest to you is hiding elsewhere because of my sorting skills!!!

Alrighty then, let’s go []-)

Immersive Market News:

Holographic content company investment success via Tipatat

VR is a turning point for the Spa & Wellness industries via Forbes

Rec Room is now accessible via iPhone and iPad via Shawn Whiting

6D.ai are partnering with Qualcomm to create shared experiences between HMD & Smartphones for the first time (including ability to support android devices now!) via 6D.ai

AltspaceVR comes to Oculus Quest on 12th September via AltspaceVR

SideQuest has more active users reported than that of the Rift.  Developers and players alike are flocking to this store for content via SideQuestVR

Respects:

Nate Mitchell, last remaining co-founder at Oculus leaves via Nate Mitchell

MRTV YouTube Kickstarter campaign is a success 

Jaroslav Beck (Co-Founder of Beatsaber) gives back to the community via Jaroslav Beck

AR Content:

6d.ai 3D model advancements via Matt Miesnieks

Can you tell the difference between a real sandwich and an AR one via Helen Papagiannis, Ph.D

Interesting use of LightSpace AR app to retrace your steps via Bobby Carlton

VR Content:

No Man’s Sky released in VR via Loki Eliot

West World Awakening comes to VR via West World HBO

Community member Phased Dragon manages to get Google Lens to work inside VR via Educators In VR

Immersive Art & Design Content

Rec Room Marker creations via Shawn Whiting

Rec Room 2D art Contest via Shawn Whiting

VR Chat user created space via Lakuza

VR Artists share their processes via Kent Bye

VR Dev:

How to build virtual worlds as a new form of self expression via Ryan Schultz

Google Sign language AI turns hand gestures into speech via Optomize Ltd

VRTK version 4 needs your support via The Stone Fox

Oculus Insight AI Tracking explanation video via Oculus

VR Hardware:

VR treadmill via Evan Kirstel

Feel Real sensory mask breaks their silence with an update via Feel Real

Sad news that the new Samsung Galaxy Note 10 doesn’t support the Samsung Gear VR Headset.  This could see the beginning of the end for the Samsung Gear VR.

In the same article, from UploadVR, the same scenario has happened with the new Google Pixel 3a not supporting Daydream either.

VR Events:

This month I attended & presented in virtual reality Disneyland thanks to Chuck Webster’s Disney Data Analytics & Immersive tech event in Altspace!

Bigscreen releases a Modern Cinema with launch party via Bigscreen VR

Lindsey Stirling performs live as a virtual reality avatar thanks to WaveXR via Andy Fidel 

Opportunities:

HTC Vive The Global Accelerator Program accepting applications until the end of September

Panel opportunity to showcase use cases in enterprise & beyond via Myra B

Unity Student Ambassador Program accepting applications via Unity

Showcase your Start-Up at SXSW Pitch 2020.  Deadline 15th November via Amy Peck

Podcasts & Talks

John Carmack appears on the Joe Rogan Podcast via John Carmack

XR for Business – publishing 3 podcasts a week now so you are spoiled for choice here!

Further reading/resources:

Using Immersive Tools & Spatial Networks (Social VR & Social AR) for Education & Remote Teaching by Andy Fidel

Walmart CEO says that VR Training saved lives in El Paso shooting via Stanford VR

Female Disruptors Site Launched via Navah Berg

Research:

How do we further advance the science of therapeutic VR? via Brennan Spiegel, MD

Bit of personal news as well from me – I’m a published author!

How VR helps with Mental Health via Kier Simmons

Other news:

Women who are long serving, respected, talented and admired in the gaming/tech industry have made serious accusations of sexual harassment & assault dating back several years.  The Gaming industry is experiencing its own ‘Me Too’ movement.  Sadly the virtual reality community is not untouched as Oculus Co-Founder, Michael Antonov, is also accused too.  This is NOT OK.  Although I am pleased to see the reactions of the entire community coming together to comfort and support the brave women who are voicing what happened to them.

A number of job vacancies this month have started to specify a need for virtual & augmented reality market awareness for their candidate required skills via Suzanne Lee & Cameron Brown

Phew – fantastic to see so much hard work, collaborations and progress happening across the industry!  I’m seriously going to have to figure out how to anchor sections in this blog or perhaps even break these fortnightly blogs down into sub sections eg go back to a category a page again!!!

Thanks for reading!  Take care and see you again in 2 weeks time []-)
Suzanne

Immersive News Round-Up August 2019 (part 1)

The schools might be out but the immersive community are definitely in!  Everyone is working hard to bring us some action packed updates this month!  There’s actually so much going on that I’ve decided to split this monthly round-up into 2 parts – a mid-month update and then another end of month update.

(AR Hardware) NReal AR glasses due to launch early 2020

(VR Market) BigScreen VR to launch on Playstation VR in 2020:

(AR Content) DoodleLens 1.2 is released so now you can animate your drawings in AR too!  Nice work!

(AR Content) A really cool looking AR Book Effect

(Health VR: Research) VR Memory palaces – “We found that virtual memory palaces in HMD condition provide a superior memory recall ability compared to the desktop condition.” I (Suzanne)  quoted this research paper in my Springer Series contribution called Biomedical Visualisation volume 3 which is due for release later this month.  Its such a fascinating area and my VR for dementia work that I do with Pivotal Reality falls into this perfectly.

(Virtual Reality equipment/hardware) VR bungee is now a thing and it looks like fun!

(VR Content Creation) YouTube’s VR Creator Lab is open to applicants!  I looked at this when it came to London last month.  Note that one of the conditions is that you need to 10k subscribers to apply…  On that note… don’t forget to check out & sub my YouTube channel…!  ;-D ty

(Immersive Market) 5 Ways Technology is Transforming the Healthcare Industry [Infographic]

(AR Hardware) Leap Motion’s North Star is the DK1 of AR: hands-on preview and how to buy it!

(AR Filters/content) Body Tracking AR filters

(VR Hardware Market) Zuckerberg to Shareholders: ‘Quest is selling as fast as we can make them’

(AR design/hardware) AR Glasses could offer hands-free communication without saying a word

(VR Software) Couple of months ago a metaverse working group did a field test for traversing disparate virtual worlds to see how they interconnect.  I absolutely love this and think it is an important design mechanic that we should be looking at for connectivity & accessibility purposes!  It’s a fascinating read []-)

(VR Event) OC6 registration is now live!  I can’t go so if you are going to attend then make sure you all tweet content out for me… pretty please!  I’ll look to see if there will be a VR event somewhere to cover the livestream and join in that way for now perhaps…

(VR Event) So Tenacious D went a played a live concert in VR thanks to Oculus Venues and I went along!!!  What a belter, loved it and yes, I will be going to more concerts & events like this in VR.  So should you too!

If you are interested in a re-cap of the Tenacious D concert then I create this YouTube video.  No actual concert footage was allowed but I felt it was important to document this special moment in history in some fashion so that was the rationale behind this video.

(Immersive Resources & Insight & advertising) The Immersive Directory launched the first wave of their blog series!  I am totally honoured to report that I was one of the first contributors alongside so many talented others!

(AR Developer Support) I honestly like the personal touch of this next piece.  The MagicLeapers are lending out a helping hand to the developer community by providing their Open Hours with Developer Relations Programme.  I know of some others who could perhaps benefit from adopting that style of relationship building and support.

(VR Design) Embodying taller avatars can make us feel more confident in real life

(AR content creation) Facebook wants Quill to be a one-stop shop for VR animators

(VR use case) The Future of Virtual Reality in the Workplace – a topic close to my heart!  The ability to connect with people as an embodied presence within a virtual environment is pretty magical.  That’s the reason I am such an advocate of social VR!!  Being able to connect with you wherever you are whilst I am sitting in Scotland is mind-blowingly awesome!!!

(AR Content) AR being used at the Tate Museum to help bring the stories about the pieces of art to life for attendees

(AR Content) Can we bring back famous scientists from history as virtual tutors telling us about how they thought about their discoveries?  Sooooo cool right?!

(Immersive Market Insight) Apple has posted job vacancies for AR & VR positions!  Speculation is for Apple branded AR Glasses to be released in 2020/2021 but we will see… 

(AR Hardware) Startup Human Capable’s ‘Norm Glasses’ AR Smartglasses Are Like Google Glass in a Regular Pair of Shades

(VR Content) A VR comic experience coming soon! I’m interested in seeing this a) because I think the idea of a virtual comic experience is ace and b) because they  mention that they use Quill 2.0 and I only recently found out about Quill from the tweet quoted above in  this blog.  So that’s quite exciting!

(VR Health: Research) How VR is helping a girl with chronic pain in having a better life

(VR Content) Man oh man, I love this next one.  Differently Fast is a competitive game that you need to check out.  It is indeed different but absolutely beautifully different in that you are competing to be the fasted at wheelchair racing.  I love this so much and don’t even get me started on the inclusive side of things ❤

(Immersive use cases) How AR VR will disrupt the travel & photography industry via Tech for Travel’s How Smart Tech is Improving Your Travel Blog

(VR Health: Research) Surgical Training Validation Study at UCLA

(VR Market) Sad to hear that Vreal has shut up shop.  Wishing everybody involved all the best with their next steps.

(VR Creation, Design & Developer Resource) VR Production considerations, questions to consider, UX, costs

(VR Showcase/Use Case) Acadicus is a virtual learning platform that allows anyone to teach and learn in VR by providing everything needed to access, create and share content created by instructors.

(VR Health: Research) Future of Neuroscience & VR report that was compiled by the Canadian Institute for Advanced Research

(VR Hardware/Controllers) The etee VR controllers from a company called TG0 can detect where a user’s fingers are and how much pressure is being applied

(AR Market / Use case) Google AR Maps has started rolling out on Android and iOS

(VR Metaverse / Software / Design) Kim Nevelsteen wants to create the Metaverse by offering the glue to connect already existing online virtual worlds

(VR Research / publication opportunity) Submit your research to a forthcoming special section of the British Journal of Educational Technology

(AR Market / Insight) Snap to raise $1 billion to invest in AR, possible acquisitions

(AR Hardware) Moving beyond traditional fitness trackers that you wear on your wrists, the FORM Swim Goggles actually bring AR to you during your swim

(AR Content / Creation) Create a VR tour of your classroom using a regular phone + Google Street View App + Google Tour Creator

I told you this month has already been action packed!  Is there anything here that particularly caught your eye?  I purposely embedded the tweets to share my sources with you so that you can pursue more out for yourself.  If, however, you ever want to get in touch so that readers can hear about your immersive product, service, tools, tricks, resources, publications then by all means please do get in touch!  I am here to showcase the immersive industry after-all, well VR is my passion but I do love it’s cousins too and to be honest, I don’t see too many other places helping to shine a light on immersive tech so why not me, right?!

Thanks for tuning in, take care & see you all again in 2 weeks time.
Suzanne